Towards Gravity, the startup behind the social gaming platform Rec Room, has scored some new funding because it brings its as soon as VR-centric platform to each main gaming platform on the market.
The startup has closed a $20 million Sequence C led by Madrona Enterprise Group. Current traders together with First Spherical Capital, Index, Sequoia and DAG additionally participated within the spherical. They’ve raised simply shy of $50 million up to now.
The platform has been round for years serving as a social hub and gaming platform for digital actuality customers. In recent times, the corporate has tried to scale its ambitions previous being referred to as the “Roblox of VR” and scale its capabilities to fulfill its younger consumer base. This yr was large for the platform doing simply that.
CEO Nick Fajt estimates that the corporate has tripled its whole viewers since this time final yr as the corporate has made a concerted drive on new platforms. Whereas a considerable portion of Rec Room’s viewers nonetheless comes from its bread-and-butter VR viewers, the platform’s base of console customers has grown considerably in 2020 and by the top of subsequent yr, Fajt expects that cell could have grown to be Rec Room’s most typical level of entry. In the meantime, mobile Android stays one of many final main gaming platform that Rec Room nonetheless doesn’t have a house on.
One of many firm’s large goals heading into the brand new yr is scaling their creation instruments which permit gamers to construct their very own experiences inside the sport. Over 1 million of the platform’s 10 million registered customers have engaged with creator instruments constructing 4 million distinct rooms on the platform. Subsequent yr, Fajt plans to scale up creator funds estimating that by the top of 2021 they’ll have paid out $1 million to their community.
Fajt says he needs creation instruments on Rec Room to be extra accessible to the final participant base than different platforms together with Roblox, aiming to maintain instruments easy for now and push on a regular basis customers to take a position time within the creation platform.
“Roblox has an unbelievable enterprise, that’s actually no secret,” Fajt tells TechCrunch. “We wish breadth of expression over depth of expression; we would like anybody who comes into to Rec Room to have the ability to construct.”
Regardless of the sluggish maturation of the VR market, Fajt says the corporate doesn’t plan on transferring away from its VR roots anytime quickly. The corporate has simply up to date its fashionable battle royale mode Rec Royale for the brand new Quest 2 in addition to on iOS.